FEATURE
RECOMMENDED DECKS(Blue/Yellow) Nami
Concept
A deck featuring the new blue/yellow "Nami". This Leader excels at hand management, with an effect that allows you to draw a card each time a card is removed from your or your opponent's Life cards, and an effect that allows you to protect your Leader in exchange for trashing a card from your hand. The deck has a versatile lineup of cards with both offensive and defensive capabilities, making it highly adaptable to any situation.

Card List
Products Used in This Deck
Deck Breakdown
Early Game
"OP11-041 Nami" has a [Your Turn] effect that lets you draw a card whenever a card is removed from your or your opponent's Life cards, as well as an [On Your Opponent's Attack] effect that gives your Leader +2000 power for the turn in exchange for trashing 1 card from your hand.
When you have too many cards in your hand, make use of spare Event cards such as "OP11-060 Let's Crash This Wedding!!!" by trashing them for Nami's [On Your Opponent's Attack] effect, similar to a Counter, allowing you to keep your hand size below 7 to activate your Leader effect.
Since her [On Your Opponent's Attack] effect is also a [DON!! x1] effect, don't forget to give her the necessary DON!! card to use it.
Your Leader's [Your Turn] effect, which allows you to draw a card, also activates when a card is removed from your Life cards.
This makes "OP11-106 Zeus" a great match, as it lets you K.O. an opponent's Character with a cost of 5 or less while also adding 2 cards to your hand.
Keep in mind that Life cards are added to your hand before your Leader effect activates, so if your hand size, including Zeus, reaches 8 cards or more, you won't be able to draw a card.
Mid Game
"OP11-051 Sanji" is an excellent midgame support card for blue {Straw Hat Crew} decks.
It helps you deal with your opponent's mid-cost Characters while also giving you a chance to play Characters like "OP11-053 Tony Tony.Chopper" and "OP11-054 Nami" from the top 5 cards of your deck if it's K.O.'d by your opponent's effect.
The [On Play] effect of "OP11-054 Nami" is a valuable hand-control tool, especially for this deck, which has fewer cards with Counter.
Using it allows you to either return unneeded cards to the bottom of your deck, or place cards you'll need later at the top of your deck.
Although securing cards that can deal with your opponent's high-cost Characters is crucial, be sure to keep some 2000 Counter cards in hand for extra defense.
End Game
When your opponent starts playing high-cost Characters, remove them one by one with "OP03-123 Charlotte Katakuri" and "OP04-056 Gum-Gum Red Roc".
While this will cost you cards from your hand, the extra cards you draw from your Leader effect should be enough to let you pull ahead of your opponent.
"OP11-118 Monkey.D.Luffy" is a powerful [Rush] Character that can attack while also returning your opponent's low-cost Characters to their hand.
This attack also gives 1 DON!! card, making it a reliable way to support your Leader's [DON!! x1] effect.
In the late game, it serves as an effective way to deal with your opponent's Blockers and to return cards like "OP11-106 Zeus" from your field.