FEATURE
RECOMMENDED DECKS(Green/Yellow) Nico Robin
Concept
A new "Nico Robin" Leader centered around the <Wisdom> attribute enters the fray! Use this Leader's [Activate: Main] to set up to 1 of your Characters with the <Wisdom> attribute and 6000 power or less as active, allowing you to launch consecutive attacks as you fight your way to victory! Your opponent also can't afford to K.O. your <Wisdom> Characters recklessly: if they do, this Leader's effect will allow you to recover your Life cards. Use Character effects or [Trigger] effects to bring Character after Character onto the field, then combine that with your Leader's effect to overwhelm your opponent with a series of attacks.

Card List
Products Used in This Deck
Deck Breakdown
Early Game
This "EB05-010 Nico Robin" deck focuses on launching consecutive attacks using Characters with the <Wisdom> attribute and 6000 power or less.
Although <Wisdom> Characters tend to have low or modest power, you can use [Trigger] and Character effects to play out multiple Characters with 6000 power and pressure your opponent with a high number of attacks even in the early game.
First, start by playing "EB05-50 Atlas" to gather Characters with the <Wisdom> attribute and a power of 6000 or less in your hand.
"OP17-109 Charlotte Pudding" is a particularly good Character to play in the early game. This card lets you increase your hand size using its [On Play] effect, while also serving as an excellent attacker.
Any Character with the <Wisdom> attribute and 6000 power or less can then be set to active using your Leader's [Activate: Main] effect. Attach DON!! cards to Characters with 5000 or 6000 power and aim to hit your opponent with consecutive attacks right from the start.
Mid Game
When you hit the mid-game, you'll want to increase your number of attacks even more. You can use "EB05-016 Nico Robin"'s [On Play] effect to play an additional Character with the <Wisdom> attribute and a cost of 5 or less.
The best Characters to play using this effect are [EB05-055 Nami] and [EB05-052 Gloriosa]. Use effects to replenish your Life cards, then use your Leader's [Activate: Main] to launch consecutive attacks.
Combine your Leader's effect with the Characters you play to dramatically increase the number of attacks you can make in a single turn.
Your opponent will likely aim to K.O. your Characters to reduce your rate of attack. However, this won't be an issue thanks to your Leader, "EB05-010 Nico Robin".
If your <Wisdom> attribute Character is K.O.'d, your Leader's effect allows you to add a card from the top of your deck to the top of your Life cards.
This is another strength of this deck: you can attack aggressively without worrying about your rested Characters getting attacked in turn.
End Game
Use [Trigger] effects to replenish your Characters and keep up the pressure with even more attacks.
"EB05-055 Nami" and "EB05-057 Nojiko" can use their [Trigger] effects to bring attackers onto the field when your Life cards start to decrease. If you have 3 or less Life cards, deliberately taking damage to help trigger these effects to play more Characters is also a valid strategy.
Even if your opponent K.O.'s your Characters, the Life replenished by your Leader's effect gives you another chance to play Characters using their [Trigger] effects. Keep whittling away at your opponent's Life without letting your number of attacks drop!
Your Leader "EB05-010 Nico Robin" excels at launching consecutive attacks, but if your opponent has a [Blocker] with more than 6000 power, it can be difficult to land those attacks.
This would be a good time to play "OP17-022 Shanks". Use "OP17-022 Shanks" to get around your opponent's [Blocker](s), then finish the game with a barrage of attacks followed by a powerful blow from this card!



