FEATURE
RECOMMENDED DECKS(Yellow/Black) Linlin
Its toughness from 1 life is on par with the Four Emperors.
Concept
The removal power of black decks is made even more powerful when paired with life-sacrificing yellow cards. Using the Leader effect will let you keep fighting tough for some time after you reach 1 life.
Card List
Products Used in This Deck
Deck Breakdown
Early Game
Black and yellow are both slow-starting colors. You need to begin by searching, drawing cards, and preparing Blockers.
As with mono-black decks, "OP02-096 Kuzan," who has both drawing and cost-lowering effects, is very helpful in moving things along.
OP03-077 Charlotte Linlin's Leader effect can be first used when low on life.
Instead of immediately blocking, Blockers in play should allow attacks to consume life, aiming to satisfy the activation conditions for triggers and Zan Giri Mochi.
Mid Game
Use K.O. effects to control the board. Beginning from the simple but independently powerful "OP02-099 Sakazuki," yellow removal with "ST07-009 Charlotte Mont-d'Or" and "OP03-119 Zan Giri Mochi" can be paired with cost-reduction effects to K.O. powerful Characters. If your opponent isn't making strong moves, ST06-005 Sengoku can be added in to prepare for other high-cost Characters.
If you're in control of the field, even if your life plunges, the deck's Leader effect will keep you alive.
Especially if you have a Blocker, you can become very well defended, so you should keep one in play.
End Game
Pile on the 10 cost "OP03-114 Charlotte Linlin" or other mid-cost cards along with the Leader effect for a drawn-out battle. When your opponent can't muster the strength to finish you off, pressuring them with black removal as they try their next move is an ideal flow.
One advantage of yellow is that with more life, it's easy to aim for an upset. "OP03-108 Charlotte Cracker's" [Double Attack] holds the potential to win the game in an instant.