FEATURE
RECOMMENDED DECKS(Yellow) Yamato
Concept
A deck with medium to large individually powerful cards. It can play Characters using triggers early in the game, gaining a strong presence in exchange for Life.
When your remaining Life drops to 2 or less, the Leader effect boosts durability. Use the toughness you've gained to attack persistently.
Card List
Products Used in This Deck
Deck Breakdown
Early Game
This Yamato deck gets serious when your Life runs low. You don't need to worry about some Life lost early in the game.
you can use "ST07-009 Charlotte Mondor" to remove opponent Characters, and play your own Characters with triggers, so go ahead and let yourself drop to around 3 Life.
When you have trigger characters like "OP03-113 Charlotte Perrospero" and "OP03-110 Charlotte Smoothie" in your hand, if you have enough DON!! you can play them, and use them with counters etc. from the mid-game on.
As the game continues your Leader effect is bound to activate, so there's no need to excessively reduce your own Life with the effect of "OP03-110 Charlotte Smoothie." Save it for the end of the game, when you want to pile it on to finish the opponent.
Mid Game
Play the deck's wealth of mid-size cards. "ST09-013 Yamato," "ST09-010 "Portgas.D.Ace," and "ST09-005 Kozuki Oden" all have high power, so there isn't much worry of the being KO'd in battle, with Ace and Oden being made even harder to KO due to their abilities.
Yellow lacks strong removal characters, so it's important that you can use the attacks of these characters to take down your opponent's main attackers.
End Game
DON!! cards had been used mainly to play characters, but once your life is reduced, it's time to use them on your Leader and Characters to attack.
You should remain conscious that your Leader effect won't activate without DON!! added.
With the timing your Leader effect activates, you should have some extra DON!! Cards available for use. If you have "ST09-014 Narikabura Arrow" ready as you attack, you can rely on a stable defense as well.